Abstract
Vocabulary acquisition plays a fundamental role in second language learning, as it enables learners to comprehend texts, communicate effectively, and participate in meaningful interactions. However, many English as a Foreign Language (EFL) learners struggle to retain new vocabulary due to traditional teaching methods that rely heavily on memorization and repetitive exercises. Gamification, which involves integrating game elements such as points, badges, leaderboards, and challenges into educational contexts, has emerged as an innovative strategy to increase learners’ motivation and engagement. This study explores the effectiveness of gamification in teaching vocabulary to EFL learners through a qualitative literature review approach. The findings indicate that gamified learning environments enhance student engagement, improve vocabulary retention, and promote active participation in language learning activities. The results also highlight the importance of aligning game mechanics with pedagogical objectives to maximize learning outcomes. The study suggests that incorporating gamification into vocabulary instruction can significantly contribute to improving EFL learners’ motivation and vocabulary acquisition.
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